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Rules Of the Game

Gameplay & Strategy: The Hit or Stand game works much like any other blackjack game, but your score is determined by your ability to make correct moves on each hand. After the cards are dealt, you have the option to Hit, Stand, Double, or Split. Because this game is a trainer, it is up to you to add the cards and know whether you are allowed to split or double. An illegal move will be counted incorrect. If your move is legal, it will be determined to be correct or incorrect based on the strategy tables provided on the rules and strategy page. While blackjack strategy does change from casino to casino, most casinos fall under one of two categories: Las Vegas rules or Atlantic City rules. A correct move from either the A.C. or Vegas strategy tables will be accepted as correct.

Easy or Difficult: The game has two modes of play: easy and difficult. In both modes you will be dealt 20 hands, and your final score will be the percentage of correct moves you made. In difficult mode, the hands will by more challenging, and you will only have four seconds to make each decision.

Bonus Round: A player who scores a 100% after the 20 hands will qualify to the bonus round. In the bonus round, you will be given one minute to make as many correct moves as possible. For each correct move you will be awarded one bonus point.

For more info visit the rules and strategy page or post a question on the Hit or Stand message board.

Blackjack Shuffle Machines Rigged

Blackjack Words of Caution

Blackjack Odds: Playing Hit or Stand will improve your blackjack strategy, and increase your chances of winning money. However, unless you count cards, the odds of blackjack are against you, even if you are a perfect player. By chance, the outcome may sway in your favor from time to time; but the rule is: the more you gamble the more money you lose.

Gambling Addiction: Gambling is addictive, really. If you find yourself spending an unreasonable amount of time in casinos, or if you find that gambling is having a negative impact on you life and finances, seek help. There should be nothing embarrassing about it. Visit the Gambler's Anonymous website to learn more.

Counting Cards: While counting cards can put the odds of blackjack in your favor, it requires a huge time commitment. It is difficult to learn, and very time consuming to play. You can learn about counting cards from books on our blackjack book list and from websites on our links page. Please remember that many blackjack books and websites are trying to sell you something. They have incentives to convince you of the ease and profitability of card counting. Also note that online casinos shuffle the deck after each deal, so it is impossible to count cards when playing blackjack online.

Gambling can be fun and harmless, if you expect to lose. View your losses as the ticket price for a night of entertainment.

Blackjack

Blackjack Shuffle Machine Strategy

Blackjack is a casino banked game, meaning that players compete against the house rather than each other. The objective is to get a hand total of closer to 21 than the dealer without going over 21 (busting). At the start of a Blackjack game, the players and the dealer receive two cards each. Scout the blackjack tables to find the most liberal playing rules. Play only on tables where a blackjack pays 3-2 (and avoid all games where the payoff is 6 to 5 blackjack, or worse, even money). Other liberal blackjack rules are the dealer stands on soft 17, players can double down on any two cards, and doubling after pair splitting is allowed. Blackjack's immediate precursor was the English version of twenty-one called Vingt-Un, a game of unknown provenance, but probably of Spanish origin.The first written reference is found in a book by the Spanish author Miguel de Cervantes, most famous for writing Don Quixote. You are describing a CSM (continuous shuffle machine), where after each hand the dealer immediately puts the used cards back into the shuffler. As you note, this eliminates the ability to count cards, or to even observe a useful bias. Since used cards can return into play immediately, the penetration is effectively zero.